Credits
Credits
Every game on this site was written here. Some of the art in them was not — it is licensed from the Unity Asset Store, and this page says which packs and who made them.
Licensed art packs
| Pack | Publisher | Used for |
|---|---|---|
| POLYGON — Battle Royale Pack | Synty Studios | Cover, weapons, vehicles and clutter |
| POLYGON — Prototype Pack | Synty Studios | Props, crates, barrels, trees and rocks |
| KayKit — Adventurers Character Pack | Kay Lousberg | Player characters and heroes |
| Toony Tiny RTS Set | Polygon Blacksmith | Medieval armies, strongholds and siege machines |
| Monsters Ultimate Pack 09 — Cute Series | Meshtint Studio | Creatures and bosses |
| Low Poly Atmospheric Locations Pack | Palmov Island | Trees, stones, water and weather |
| Low poly Trees and other nature | Gest | Trees and plants |
| Polygonal's Low-Poly Particle Pack | Polygonal Stuff | Effect meshes: hits, smoke, debris |
| Fantasy RPG GUI | Artsystack | Frames, panels, buttons and icons |
| Hyper Casual UI Pack | Smashy Tech | Interface art |
| Modern RPG — Free icons pack | JenniferBertaggia | Icons |
Each pack is licensed to the GamesLink team under the Unity Asset Store's Extension Asset terms. The art ships only as converted, cut-down output inside a game; no pack file is redistributed. Some games also use public-domain art from Kenney.nl.
Open-source code
| Library | Licence | Authors | Used in |
|---|---|---|---|
| three.js | MIT | mrdoob and contributors | The 3D renderer in Nightfall: Survivors, Routefront and the model viewer |
| three.js examples (OrbitControls, GLTFExporter, BufferGeometryUtils) | MIT | three.js authors | Camera, export and geometry helpers in the model viewer |
Each library's full licence text ships beside it inside the game that uses it. Everything else on this site was written here.
Not built with Unity
These are browser games written in JavaScript — three.js and canvas. Nothing here runs the Unity engine, and no Unity runtime is downloaded when you press play.